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SVC computer software training specialist since 1994.  We have been teaching thousands of businesses , students, end users, and consumers with our training courses.  We offer a complete line of training tutorials for Lightwave software.  Today our training is viewed by CD, DVD and online training.  Each product is video based easy to follow which take you from beginning through advanced.  Each DVD takes you step by step you can minimize the DVD and view Lightwave and work along.  Also you can pause, fast forward, and rewind at any time. Our training tutorials run on PC Windows and Macintosh computers.

NEWTEK LIGHTWAVE 8 TRAINING     SEE DEMO


Our training tutorial on Newtek Lightwave software is used by industry professionals such as the film movie business, 3d animators, 3d modelers, animation specialist, game designers, architect designers, engineers. 

Retail Value $139.95 ($100.00 Savings) Special Price: $39.95Order

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Lightwave 8

LIGHTWAVE 8
SALES PRICE
$39.95
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CLICK HERE FOR DEMO

LIGHTWAVE 8
Volume 1

Intro to Modeler
Workspace
Display Options
Navigation
Creating In Lightwave
Creation And Layers
Benefit of Layers
Using Layers
Layer Menu
Layer Panel
Modeling
Introduction
Boolean
Mirror
Handle
Surfaces
Intro to scene
Creating Surfaces
Layers And Surfaces
Surface Editor
Creating Material
Layers in Surfaces
Image Editor
Surfaces
Surfaces Cont.
Layout
Scene Editor
Adjusting Camera
Spot Light
Render

Volume 4

Mapping
Intro
Smooth Shift
Preset Textures
Layout
More Mapping
Reapplying Textures
Textures Cont.
Textures for Lights
Adjusting Textures
Metaballs
Introduction
Layout
Surfaces
what are metaballs?
Modeling Tips and Tricks
Duplicate Array
Symmetry
Spline Guide
Reducing Points
Modeling
Booleans
Points And Polys
Booleans
Extrude
Modeling Cont.
Extrude
Spline Guide
Spline Guide 2
Recap

 

F
Volume 2

Modeling 1
Intro
Copying Polygons
Copying Polygons Cont.
Copying Polygons Cont.
Modeling Cont.
Polygons Completed
Textures
Scene Setup
Camera/Lights
Text In Lightwave
Creating Text
Pen Tool
Rounder
Stars
Textures/Scenes/Lights
Creating Textures
Textures Cont.
Scene
Render
Modeling 2
Using Lathe
Stem
Extrude
Extruding
Modeling 3
Boolean tool
Sphere
Jack
Recap

Volume 5

Hypervoxels
Introduction
Creating Hypervoxels
Settings
Presets
Volumetrics
Volumetric Effects
Blends
Hyper Texture
Lighting
Hypervoxel Animation
Animation
Render Options
Other Effects
Render
Introduction to Bones
Preset
Modify
Properties
Modifying
Creating Bones
Creating Skelegons
Converting to Bones
IK Booster
Advantadges
Conclusion
Plug-in
Exporting
Render File Types
Help

 

F
Volume 3

Intro to Animation
Introduction
Ball Animation
Stretch
Lights And Render
More Animaiton
Animation
Along a Path
Moving Along a path
Trouble Shooting
Switch Animation
Introduction
Pivot Point
Sparks
Render
Orbit Animation
Creating
Nulls
Orbit
Render
Sunrise with Skytracer
Introduction
Properties
Skytracer Properties
Render
Lights And Cameras
Creating Lights
Lights Properties
Animation
Recap