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SVC computer software training specialist since 1994.  We have been teaching thousands of businesses , students, end users, and consumers with our training courses.  We offer a complete line of training tutorials for 3d Studio Max software.  Today our training is viewed by CD, DVD and online training.  Each product is video based easy to follow which take you from beginning through advanced.  Each DVD takes you step by step you can minimize the DVD and view 3d Studio Max and work along.  Also you can pause, fast forward, and rewind at any time. Our training tutorials run on PC Windows and Macintosh computers.



AUTODESK 3D STUDIO MAX 8 TRAINING     WATCH DEMO


Our training tutorial on Autodesk 3d Studio Max software is used by industry professionals such as the film movie business, 3d animators, 3d modelers, animation specialist, game designers, architect designers, engineers. 

Retail Value $129.95 ($100.00 Savings) Special Price: $29.95Order

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3D STUDIO MAX 8
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$29.95
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3D STUDIO MAX 8
Volume 1

Introduction
Workspace
Viewports and Navigation
Unit Setup
Creating Objects
Selection Tools
Moving
Changing Name
Selecting
Transform
Intro to Modeling
Introduction
Modifiers
Rendering Menu
Modeling
Modeling Practice
Creating A Model
Model Continued
Coloring
Setting Up the Scene
Prefrences
Prefrences
Prefrences/Taper
File properties
Right Click Menus
File Managing
Refrences
Merging Files
Save/Export
File Recover

Volume 4

Animated Cameras
Introduction
Creating A Camera
Setting Up
Run Thru Camera
Hierarchy Menu
Pivot Point
Animation
Modifiers
Scaling
Animation
Creating Natural Effects
Pre-Render
Lighting And Camera
Final Touches
Particle Systems
Particle Flow
Operators
Flows
Test
Scence Effects
Enviroment Menu
Lens Effects
Rendering Effects
Enviroment Effects
Animation Review
Setting Up
Keyframes
Camera
Render

F
Volume 2

Modeling
Introduction
Basic Modeling
Editable Mesh
Finished Arm
Modeling 2
Lathe Modifier
Inside
Base Model
Lamp Shade
Connecting the Pieces
Arm to Shade
Base to Arm
Coloring the Model
Setting up the Scene
Light Sources
Creating Lights
Types of Lights
Ray Tracers
Spot Light Viewport
Materials
Overview
Buttons
Material
Applying Second Material
Lighting
Creating
Placing
Lights Attributes
Recap

Volume 5

Non-Event Systems
Non-event Driven Particles
Spray and Super Spray
Snow/Blizzard
Cloud And Parray
Space Warps
Geometric And Deformable
Bomb Space Warp
Particle Systems Warping
Particle Systems Warping
Bones And Helpers
Creating A Bone Structer
IK Solver/Dummy
Points
Intense Bone Structures
Managing Scenes
Layers
Schematic View
XRef
Resource Collector
Rendering Tips
Rendering to Texture
Preview Rendering
Panoramas
Video Post
Tips
Filter Events
Output Events
Image Events
Help


Volume 3

Practice Modeling
Introduction
Booleans
Hose/Bend Modifier
Face
Materials
Applying Material
Creating A Plane
Nose
Lighting
Cameras
Creating A Camera
Camera Setup
Changing the Lens
Camera Parameters
Intro to Animation
Concepts of Animation
Auto/Set Keys
Transform Keys
Keyframe Tips
Ball Animation
Scene Setup
Keyframes
Animated Lights
Render Options
Bones
Bone Structure
Linking
Walking
Recap